Key to the malign portents settting are prophecy points(pp), these grant spell like abilities. Akin to command points mad strategems in 40k.

PP are lost and generated at the start of each round

harbingers +3 pp

lord ordinator: order

Darkoath warqueen: chaos

Knight of shrouds: death

Fungoid cave shaman: destruction

 

“hero” keyword (+1pp)

– these are also your interpretors, so the ones who can spend your pp.

By “garrisoning” the warscryer citadel(+3 pp)


“wizard” or “priest” keyword( +1pp)